• New Horizons on Maelstrom
    Maelstrom New Horizons


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  1. Darkhymn

    Mod Release Gentlemen Of Fortune 2.0

    You're right, of course. I did not read the product page thoroughly enough. I was thrown off by the download page for the engine being titled Gentlemen of Fortune. My apologies. I've spent a few hours with the Storm version you posted here and I've got to say that I like the changes you've made...
  2. Darkhymn

    Mod Release Gentlemen Of Fortune 2.0

    So is the GoF 1.2 on itch your work? I've given some consideration to buying Maelstrom and working on that version, but while the engine is clearly excellent work I'm not sure whether working on that version of the mod or the storm 2.8 version would be more appropriate/better for the community...
  3. Darkhymn

    Mod Release Gentlemen Of Fortune 2.0

    EDIT: Glancing through your post history, I see you've got a version of 1.2 that you shared elsewhere. I'll take a look. I've found myself quite frustrated with the state of 2.x and overwhelmed by the amount of work it would seemingly take to make it acceptable. Perhaps your improved 1.2 might...
  4. Darkhymn

    Mod Release Gentlemen Of Fortune 2.0

    Unfortunately, there hasn't been much activity on this game in quite some time. I occasionally think about working on the mod, but frankly New Horizons is so far beyond GoF that I don't know that it would be worth the effort.
  5. Darkhymn

    Mod Release Build 14 GAMMA [Last Update: 31st December 2021]

    One of those is way faster. Heads up, the first mirror link is dead.
  6. Darkhymn

    Mod Release Build 14 GAMMA [Last Update: 31st December 2021]

    Have we considered a torrent option for distribution of the mod? ModDB's servers are slower than sin, and downloading the large tar file takes forever.
  7. Darkhymn

    Mod Release Gentlemen Of Fortune 2.0

    I believe so, yes.
  8. Darkhymn

    Mod Release Gentlemen Of Fortune 2.0

    2.5 was a branch with a different author. I was away at that time, so I'm unsure how that is. 2.1.5 introduced some bugs that were well on the way to being ironed out when the last couple of modders dropped off the radar. I'm looking into what's actually different and reading that thread to...
  9. Darkhymn

    Poll What Version Are You Playing And Why

    I know it's a little late, but for the sake of future readers, GoF is the successor to the combined mod. After CMv3.2 we decided that the mod had reached a point where it deserved a name. Gentlemen of Fortune saw a large reduction in the number of ships added by the mod, a bit of cleanup, the...
  10. Darkhymn

    Mod Release Gentlemen Of Fortune 2.0

    I'll have to test it again. Perhaps it was a combination of mod settings I was using. If it's stable I'll want to work from there most likely. Edit: You're welcome. Have fun!
  11. Darkhymn

    Mod Release Gentlemen Of Fortune 2.1.5 mod development

    Maybe... Those dialogs appear to be in program/text/dialogs named (in English) "common_store.h", "common_church.h" etc. You said you'd already looked there... is it possible that you overlooked these?
  12. Darkhymn

    Mod Release Gentlemen Of Fortune 2.1.5 mod development

    This is on the growing list of things I'm looking into since I noticed it in gameplay yesterday. No idea what the problem is yet but if I find a solution I'll share ASAP.
  13. Darkhymn

    Mod Release Gentlemen Of Fortune 2.0

    I Yes. I'm experiencing frequent crashes with 1.4b, however, so I would be prepared to roll back to 1.3 if you need to.
  14. Darkhymn

    Brainstorming Consistency and quality in GoF

    The numbering for the CoAS mods was always more than a little obtuse. GoF version 2 has a 1.3 patch and a 1.4 beta patch. 1.3 is quite stable. 1.4b crashes a lot on my rig, so I'm working from version 2 patch 1.3. There are a few things I'd like to see worked on as outlined, as well as the...
  15. Darkhymn

    Brainstorming Consistency and quality in GoF

    Is it completely abandoned at this point? If so, is 1.3 the last stable version? I'm not ready to bugfix the 1.4b release (which for me was very crashy), but since I've started working on polish for my own use, I'd be fairly happy to work toward a more consistent, polished general product. I...
  16. Darkhymn

    Brainstorming Consistency and quality in GoF

    So I picked up CoAS on GoG recently, and naturally I came back here and checked out the latest version of GoF, and I've been enjoying it a great deal. What I've noticed, though, is that the quality of the mod varies quite significantly. There are some really beautiful ships and models that look...
  17. Darkhymn

    Included in Build Perks Mod V2.6 Unlockable Perks! (READABLE BOOKS!)

    That image has been squished vertically. They looked something like this in CoAS. Are you sure there isn't code somewhere limiting the vertical resolution of the image? I'm not feeling well today, nor do I have any Akella games installed at the moment, but I could break out the old modding tools...
  18. Darkhymn

    Included in Build Perks Mod V2.6 Unlockable Perks! (READABLE BOOKS!)

    Thanks! Maybe I'll even contribute! I could very well do some rewriting for the PotC books, though I'd probably have to find a whole new stock book texture. I'm not sure where Thagarr (I think) got the original, though I suppose we could ask him (if indeed it was him, I know he was responsible...
  19. Darkhymn

    Included in Build Perks Mod V2.6 Unlockable Perks! (READABLE BOOKS!)

    Just saw this. As I did most of the code on that mod (though I have none of the files any longer), is there anything that I can do to help with any of that here, or is this all set and working? Edit: I also just downloaded that package and it looks like a late beta, rather than the release...
  20. Darkhymn

    Make your vote count!

    Signed up and voted for both. I'm one of the many that have been unable to get a legal copy, and would happily pay for either game or both.
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