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Solved Main Storyline Danielle Bug

Nathenal Hawk

Landlubber
Once I had gotten toward the end of the main quest where you're with Danielle at the Lighthouse and you can either choose to attack the fort immediately or not, I had choosen to not attack it so I could get better ships and better prepared. Danielle was put into passengers and I had gotten other officers. Now that I am ready to attack, I go back to the Lighthouse and attempt to bring her forward by moving her from the passenger section to active officer section in the menu, but it won't let me move her. She is stuck in the passengers menu and I cannot continue the storyline without speaking to her to attack the fort. Is there anything I can do to fix this? I have worked already so far and gotten so much.
 
@Nathenal Hawk: which exact game version are you running? With
h or without mods?
If you use any mods, what is the reason number AND date shown in your main menu?
 
I'm using New Horizons Build 14 Beta 4.1 WIP:7 January 2017

Also I wanted to ask, what's is a gunsmith? It says I need to complete a fetch quest for a gunsmith to unlock expert marksman but I don't know where to find one.
 
Have you been to the lighthouse and Danielle did not appear? Or are you trying to transfer her to the officer section while still on the ship?

As I recall, Danielle should just be there at the lighthouse. You should not need to transfer her to the active officer section - indeed, Danielle has been programmed so that you can't move her into or out of the officer section, nor assign her command of a captured ship, precisely so that she can decide for herself when to appear.

Gunsmiths are like blacksmiths but they work on guns instead of swords. The main one is at Sao Jorge, on La Grenade. There's also one on Turks Island, I believe.
 
That's the thing, I've been to the lighthouse and she is no where to be found.

Also, I found the gunsmith but how do I complete a fetch quest for him?
 
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Have you a savegame from before you talked to Danielle and chose not to attack the fort? If so, reload that, again choose not to attack the fort, then quit game and post your "compile.log", "system.log", and "error.log" if it exists. Or upload the savegame here - to do that, it needs to be archived with something like 7-Zip.
 
I deleted the save because like I said I chose to go get better ships and I spent a lot of time doing so. I had to delete past saves because I kept reaching the limit but I just thought when I was ready I'd go back to continue the quest.
 
That may still do. Do you have any savegame from before you return to the lighthouse and fail to find Danielle?
 
Except that Windows 10 does something weird. I can't remember where it puts the saved games, but it sends them somewhere other than the default location. There was a thread about it a while ago.
 
True; I remember that too.
And I can never seem to remember where it does actually send them.

Does it not only do that IF the game is in Program Files?
Which is, of course, where the game shouldn't be?
 
OK, I think I can see what's happening. Danielle is supposed to assign herself as an officer when you meet her in San Juan, and is supposed to be unremovable so you can't unassign her. That should mean she's always around when you need to talk to her for quest purposes.

Somehow she's managed to be unassigned anyway. Some sidequests assign officers to you, but as far as I can tell from your questbook, you haven't done any of those. But you have hired some extra officers, whether from tavern or from street walkers, and when you hire one of those, he goes into a random slot. So my guess is that when you hired an officer, he went into slot 1 and displaced Danielle.

I've an idea about sorting out random officer hiring to attempt to prevent this, as it has the potential to foul up other storylines as well. But for now, try this version of "quests_reaction.c". Download it and put it in "PROGRAM\Storyline\standard\quests". It includes a check, when you go to the lighthouse, to see if Danielle is an officer. If not, it assigns her as one, then puts her on the beach so you can talk to her. That ought to take care of the problem regardless of how Danielle managed to get unassigned. I've tried it using your savegame.
 

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@Grey Roger: You probably already prepared that for your next ZIP, didn't you?
I think I might as well stop asking that question. :cheeky
 
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