• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

Recent content by Nightmare

  1. Nightmare

    Solved John Paul Jones Model?

    WOW, My spelling was tremendous when I was fourteen. :rofl
  2. Nightmare

    ORIGINAL Akella Post-Ending Jack Sparrow Sidequest + Russian Patch Files

    Crazy Stuff would never have thought there would be Images like this still in existence.
  3. Nightmare

    ORIGINAL Akella Post-Ending Jack Sparrow Sidequest + Russian Patch Files

    Crazy only seen a couple of these screenshots before but so much new stuff! the islands look really nice, You can really see the Nicholas Sharp Influence in the Blaze Model.
  4. Nightmare

    ORIGINAL Akella Post-Ending Jack Sparrow Sidequest + Russian Patch Files

    Sorry to change the subject but I had to share this, I wish we could find this model of Blaze from the beta that would be very cool. (I found this screenshot on Google images and I've never seen it before!)
  5. Nightmare

    Solved cant speed up ship time in Stock POTC?

    Discovered the code! CI_CreateAndSetControls( "", "TimeScale", CI_GetKeyCode("VK_MULTIPLY"), 0, false ); I then changed it to this CI_CreateAndSetControls( "", "TimeScale", CI_GetKeyCode("KEY_R"), 0, false );. It works perfectly after i changed it. If anyone wants to updated there controls to...
  6. Nightmare

    Solved cant speed up ship time in Stock POTC?

    Fixed i read in the Readme file that it is "R" in the EU version but in the US one its "*" so i guess that's done. But is there a way to change it in the game files make to its Original Key because its not in the Game Controls menu to change.
  7. Nightmare

    Solved cant speed up ship time in Stock POTC?

    I've got this problem, when i'm in a sea battle or just sailing in general i cant seem to speed up time by pressing "R". Im playing the Stock US Retail version of the game and I've tried pressing "R" on the Stock European version and it works so i don't know why its not working. anyone have this...
  8. Nightmare

    Need Help Gilbert Downing's Inquisition prison entry

    Glad i could help. Case Closed :D
  9. Nightmare

    Need Help Gilbert Downing's Inquisition prison entry

    i completely forgot about Mauricio to be honest :rofl
  10. Nightmare

    Need Help Gilbert Downing's Inquisition prison entry

    if you kidnap Lucia and shes's in your cabin waiting to talk to you and you decide to do the Mayan quest at the same time she despawneds and she wont reappear ever glitching the main story.
  11. Nightmare

    Need Help Gilbert Downing's Inquisition prison entry

    thanks! i left the Mayan temple for last since whenever i tried doing it during the marriage quest it would glitch the quest so i couldn't complete it. don't know if it affects other main story quests.
  12. Nightmare

    Need Help Gilbert Downing's Inquisition prison entry

    After the Kidnap i Successfully proposed Marriage then i went on to Convoy Strike. here's my save.
  13. Nightmare

    Need Help Gilbert Downing's Inquisition prison entry

    After completing the Ardent Storyline i went straight to the Downing residence to Check out the Inquisition prison. As usual i payed the Fee for entry after talking to Gilbert about what to expect in the prison i go to enter the door but it was locked. i don't know why this is happening but i...
  14. Nightmare

    Need Help Is there a way to add the Skeletons back in to Caves/Dungeons

    The sounds are fine for the normal skeletons but not for the cursed cap model. The names don't bother me since these Skeletons were once Human so i guess they have names :D
  15. Nightmare

    Need Help Is there a way to add the Skeletons back in to Caves/Dungeons

    Nice! you seem to have cracked the code. the Skeletons now appear including the cursed Captain model which is a bit goofy since they sound like normal humans. But besides that its working normal.
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