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ch.old.name = "Joshamee";
ch.old.lastname = "Gibbs";
ch.name = TranslateString("","Joshamee");
The problem this time concerns Mr. Gibbs at Tortuga Tavern.
I gave the command:
Yes, from what I saw in posts, @Legendary_Spider is doing a spectacular work with the textures:cheers
Yes every now and then a laugh doesn't hurt:rofl
Sorry, I did not read the title properly. To disable them, go to PROGRAM \ InternalSettings.h and go to the bottom and look for the entry:
Do you mean all the colored circles or the character's uniform?
Yes, it's cool enough:onya
It all goes well @Grey Roger, I put the lines:
Try: GiveItem2Character(Pchar, "pistolpdart");
Did not you leave space, or maybe it's a mistake you did by writing here?
I had done something like that before:
GiveShip2Character(characterFromID("Davy Jones"),"CursedDutchman","Flying Dutchman",-1,PIRATE,true,true);...
With this code:
SetCharacterShipLocation(characterFromID("Davy Jones"), "ShipDeck2");
The ship should look partially where I defined "Ships_other"...
I still remember when I did the quest, but I didn't have this problem ...
Oh yes! Now I try!
ps. And I did not understand, to add a location with GM Viewer?
This code doesn't allow me to sidestep into open space? So should you take me out of the ship too? Or rather, how have the leases been added the...
Separate names with a comma.