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Ok, now I try
Is it possible to import an island from COAS into POTC? In Coas there are many cute models of islands and I want to import them into Potc
In detail, I would like the storyline (for example, that of Hoist the color) to have its predefined musical battles, but also when it is not in...
For example, to set up music for battle, is it only for the Hoist the Color Storyline, can the same procedure be assigned to the...
Since they are still at the beginning, I'm looking for a way to create a little quest for some character 'freeplayer'
And in that regard, can you attribute some small quest to a character in 'FreePlayer' mode? In the sense of associating a quest to a specific...
Because I did not go any further after the battle against the Interceptor and it was also the last rescue I made:dance
Yes, but it is not exactly at the precise moment in which you are battling the Interceptor.
The rescue is in front of Mr Gibbs. Then, to get to...
Are you right, as @Pieter Boelen said, it will take a hard job to be able to insert this model into the game:doff
It worked! Many thanks for your patience!:D
I have only 'Compile.log and system.log'. Of 'Error.log' no trace
Yes, it is.
Yes, the word 'Executed Console' appeared.
Yes, I've added the modified version
After I've 'trasformed' in Barbossa, I press the...
I did everything you said, but it does not work. Maybe I got something wrong ...
However, do not despair more than you owe.:shock
Even in 'WoodesRogers' storyline there is a lot of custom music and sounds. I found some codes that might be useful:...
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