• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

Recent content by Hotshot

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    Bug GoF - CoAS Quest - Bug with Narwhal Clan!

    sry, forgot to add: GoF 2 + 1.5b THANK YOU SO MUCH!! ... for the super-fast reply! and because it worked flawlessly!! (I just renamed the model so it could spawn; it would probably also work if one would rewrite the ) cheers! :cheers
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    Bug GoF - CoAS Quest - Bug with Narwhal Clan!

    Shit. While looking for loot, I cleaned out the ship Valesco where the Narwhal Clan is located. Meaning I killed everyone. When looking at the walkthrough though, 1 of them should actually be invulnerable! Because when I enter the Valesco with the 3 helpers, the ship is totally empty. When...
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    Tutorial Add x hours

    I've just come in the situation, where I needed to advance time to night ("guard church for 3 nights" quest) and had to realize, that the 1 room at the tavern was currently in use :-\ Anyhow: to quickly add a function to add x amount of hours: This is a quick'n'dirty fix! I don't know if the...
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    Solved How to change store prices (buy/sell)?

    Thx, I'm gonna try a few things!
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    Solved How to change store prices (buy/sell)?

    That usually is what import / export is here for...
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    Solved How to change store prices (buy/sell)?

    Well, I found something: StoreUtility.c under "int GetStoreGoodsPrice" change the parameters for "TRADE_TYPE_IMPORT" (and if you want to for "TRADE_TYPE_EXPORT") although I'm not sure what "stf(refGoods.RndPriceModify)" does, and how it factors into that... maybe a programmer knows a better way?
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    Solved How to change store prices (buy/sell)?

    "initGoods.c" only has the base costs, not the sell/buy ratio...
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    Solved How to change store prices (buy/sell)?

    Hey there! I'm currently playing the GoF2 mod and I have some trouble with making money via "trader" route... I've disabled the "realistic weight" and "realistic costs", as leveling the "treasurer" skill depends on how much money is transferred. So it would take AGES with these on. Anyhow: my...
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    Bug GoF 2 + 1.5b questions

    LOL, right on time! Thanks, I just figured it out. :cheers (man do I feel dumb... *argh*)
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    Bug GoF 2 + 1.5b questions

    Well, just shoot me dead... I found the error of my ways :oops: You don't "talk" to them, but use the "Command" key and there you can "trade" with your offers :modding sry m8's! (but they could've added that little info in the manual^^)
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    Bug GoF 2 + 1.5b questions

    Ok, so it's the same with Supermod (actually the file is called "gof2hi", not sure about all the different mod-versions...) When I talk to an officer I can choose: Listen to my orders You are fired Nothing Is the way you give items to your officers different in this game?? The manual only...
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    Bug GoF 2 + 1.5b questions

    Thanks for all your input guys!! I'll try GOF2 (2.1.4?) or Supermod. Cheers!
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    Bug GoF 2 + 1.5b questions

    Hey there Pieter! :-)
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    Bug GoF 2 + 1.5b questions

    Ok, now I'm sure it's a bug: when right clicking any item in the F2 menu, it specifically says that on land you "trade" with your officers to give them stuff (I guess health potions will work just like in the preceding games?). But there is no trade action available at all! I know a little bit...
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    Bug GoF 2 + 1.5b questions

    And for the second "problem": is there a way (via console maybe) to give him a sword and pistol? I don't mind cheating this way, as this IS a bug, because he already fought beside me... (in a different save). Maybe this gets sorted out automatically as the salary issue, but not even AoP had...
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