• New Horizons on Maelstrom
    Maelstrom New Horizons


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Recent content by hasja

  1. hasja

    Mod Release Gentlemen Of Fortune 2.0

    Open this file: Program/Quests/reaction_functions.c Find this line Pchar.BaseNation = PIRATE; change into Pchar.BaseNation = ENGLAND;
  2. hasja

    Need Help Peter Blood quest as another character.

    Oh my God I forget that, thanks for reminding that step.
  3. hasja

    Need Help Peter Blood quest as another character.

    I still cant see texture in TOOLS. I have located the texture folder. AM I have to install POTC first? I remember a year ago I can see the texture using tools in windows 7, am I doing wrong?
  4. hasja

    Mod Release Gentlemen Of Fortune 2.0

    Hello.. Why I can't change the mod options? I have tried change the mod setting from main menu and start a new game but the mod I turn off won't applied. I tried to change in game too but still no effect. example: - I turn off compass mode (So I can see a radar) but the graphic is still...
  5. hasja

    Mod Release GOF Historical Eras Module #2

    Can I see screenshot of soldier model on every nation?
  6. hasja

    Solved The Life of a Sea Battler - Were to begin

    Earlier in the game, just do an escort mission from tavernkeeper, trade mission from shop merchant, and governor random mission, and maybe smuggling for a better profit but beware of patrol, patrol in land is better than in the sea. You can bribe the patrol officer. Try to get navigator and...
  7. hasja

    Mod Release Gentlemen Of Fortune 2.0

    You should replace the LAi_boarding with this code. Don't forget to make backup. LAi Boarding is located in Age of Pirates 2\Program\loc_ai\ Don't really need a new game, just overwrite the file and load your game. Actually, the code It's not too different with the base game.. This will make...
  8. hasja

    Mod Release Gentlemen Of Fortune 2.0

    You can find it in Age of Pirates 2\Program\loc_ai\LAi_Boarding.c
  9. hasja

    Mod Release Gentlemen Of Fortune 2.0

    So, I'm messing with the script and fixed surrender feature to the original. But why below Lucky Dolphin's text there's no picture? I remember they have picture on it. Anyway, I can remove the captain and take as prisoners again :cool...
  10. hasja

    Mod Release Gentlemen Of Fortune 2.0

    this really annoying, do you know what files that contain surrender feature in base game?
  11. hasja

    Mod Release Gentlemen Of Fortune 2.0

    Hello mate, I have a problem with ship surrender. I am using GOF 2.0.8 I cant make the ship to surrender eventhough I reducing his crew to minimum and reducing his hull, still, I had to boarding the ship and fight the captain. I can't capture the crew or remove the captain from position and sell...
  12. hasja

    Solved Need Help GOF 1.2 Launch A Boat to Friendly Ship

    Nevermind, I fixed this myself So, anyone who encountered this bug and want to fix: Go to => Program Files\Playlogic\Age of Pirates 2\Program\SEA_AI Open => cabin.c Find this line: else { //JA make the captain a plain actor so they can find and talk to you //...
  13. hasja

    Mod Release Gentlemen Of Fortune 2.0

    Please help, this really annoy me.. I want to fix bug that I cant talk to captain in friendly ship twice after he automatically talk to me. I want to revert back to base game when the captain don't automatically talk and I must search the captain by myself What script I must change...
  14. hasja

    Solved Need Help GOF 1.2 Launch A Boat to Friendly Ship

    That's odd.. Because I have reinstalled 3 times and still encountered this bug. I tried both GOF 1.2 and 2.0 still encountered this bug. But when i tried base game (without mod) this bug didn't happen. What's wrong with the script? Where do I look if I want to edit this "friendly captain talk"...
  15. hasja

    Need Help Ask about material in character model

    So I'm messing with character model and I found material in gm view such as: body, ruka_lambert12SG, cirass1SG, SoldierEnglish_1SG, Body_SG. What is that? And how do you add material to model? Am I have to using 3dsmax or maya to add material? And how do you match the texture to model? Is...
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