• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

Recent content by Bumsrush

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    Crashing and other problems

    My tweaking of RADEON and of XP was not in vain because I figured some other things out. ... Good news! ... PROBLEM SOLVED! ... <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/diomed.gif" style="vertical-align:middle" emoid=":dio" border="0" alt="diomed.gif" /> <img...
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    Crashing and other problems

    I'm working out the kinks. In the ATI RADEON Profile manager included with newest driver package, I created a shortcut with custom parameters to run Pirates!, disabling anti-aliasing and downloading most recent Bink video player <a href="http://www.smacker.com/down/Bink/RADTools.exe"...
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    Crashing and other problems

    Sometimes after a save game, the towns literally disappear from the map and ships going to and from the actaul locations simply sail throught he surrounding jungle terrain and my ships want to land on the shore where the town is supposed to be- thought at first this had to do with whether one...
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    Crashing and other problems

    re: RADEON 9250 256MB PCI card, I get an annoying system hang right as the first broadside hits the enemy ship after a savegame. Event log blames it on DCOM?! I disabled DCOM but that shut down my ISP access <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/ib012.gif"...
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    SMP Game Physics

    Where every third or fifth machine round is a tracer (not in game but in firefights) improves the gunner's aim; and perfect adherence to the artillery tables can't account fully for the "weather guage" and other random variables (geography, ambient temperature affecting expansion of gases...
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    SMP Game Physics

    <!--QuoteBegin-Merciless Mark+May 15 2005, 12:50 AM--><div class='quotetop'>QUOTE(Merciless Mark @ May 15 2005, 12:50 AM)</div><div class='quotemain'><!--QuoteEBegin-->technically there arent any physics in SMP swordfights  <img...
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    SMP Game Physics

    When the enemy ship fires a spread-out broadside, you can often sail right into it, weaving a bit, and not take damage - or outflank it with a sharp turn (rapidly raise sails if yer crew is strong enough), then drop sails after if wind and position are ok. And, as so many others intuit or point...
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    SMP Game Physics

    I am impressed with the close-combat physics of ship combat in Sid Meier's Pirates. For example, if your ship is arcing "the the outside" while it fires, the shot is widely dispersed horizontally (works Ok against Galleons) - may tighten fire with inward arc (not sure); if you come to even a...
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    Sultry Images

    <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/hi.gif" style="vertical-align:middle" emoid=":gday" border="0" alt="hi.gif" /> Sorry for the broken link: It worked initially; maybe FTP site chganged permissions ... <img...
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    Sultry Images

    <!--QuoteBegin-Bumsrush+May 7 2005, 09:47 AM--><div class='quotetop'>QUOTE(Bumsrush @ May 7 2005, 09:47 AM)</div><div class='quotemain'><!--QuoteEBegin-->If you're not down with using porn images or the like - or have kids asround the house - for, say yer Feared Pirates' sails and flags, try...
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    MOD SOUNDS READY TO SHARE

    Thanks CapitainDams; hope some are worthwhile - AM working on new & improved's with attention to modulation, blending of samples, interesting background sounds mingled in (ship's bells, conga drums, bird screeches, "bodily noises" etc.); will post new FTP location pretty soon. I am pleased that...
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    MOD SOUNDS READY TO SHARE

    <!--QuoteBegin-Cpt. Jack Sparrow+May 12 2005, 03:26 PM--><div class='quotetop'>QUOTE(Cpt. Jack Sparrow @ May 12 2005, 03:26 PM)</div><div class='quotemain'><!--QuoteEBegin-->I will download this now! How do i install? <div align="right">105098</div><!--QuoteEnd--></div><!--QuoteEEnd--> I <span...
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    OVERDRIVE WINDOWS and OpenGL Tweaks

    Re: Above discussion about changes to Windows settings - do show restraint - and depending on your motherborad, processor and harddisc speed and general efficiencies: yes, I did get alot of game speed-up, especially for the most (seemingly) highly-rendered dueling sequences. Also test out...
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    MODS and MODS

    <span style='font-size:8pt;line-height:100%'><a href="http://www.addictedtopirates.com/forum/images/smiles/DMAGE.gif" target="_blank">http://www.addictedtopirates.com/forum/ima...miles/DMAGE.gif</a></span> <span style='font-size:10pt;line-height:100%'><span style='color:orangered'>Seems...
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    Whom to visit in town in what order ...

    Yes, there are so many of yer'vicarious or even yer'native "MORAL" levels on which to base yer journey - and they change in tha game as, perhaps in "real-life" sumtime, and it's HILARIOUS and O SO TRUE that ye ALWAYS be comprimisin' sumthin'!
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