I can change it to refer to an Indian trader when there is an Indian trader, though wouldn't that be better added to the directions to the store? Meanwhile, I've changed it to simply say "Shipyard? We've barely finished the pier!" I did consider adding in a bit about the Indians, either to the effect that the port is run by the local friendly Arawaks or to the effect that there are other, less friendly tribes around so no skilled shipwright wants to work here, and direct the player to Curacao or Bonaire. But I preferred to keep it to a short one-liner rather than have the person give a long speech.If it didn't have a shipyard before, it won't have one now either. So that has remainded the same.
Perhaps the only change needed in the Oranjestad dialog is to change "there isn't even a port" thing into something referring to the huts there.
In fact, while you're at it, perhaps you can mention the Indian Trader in that line instead? Like, "we don't have a shipyard, but we do have an Indian Trader in port"?
That feature isn't quite there yet, but it will be.
Try this. I've also done a bit of proof-reading over the rest of the file. (Which appears to be copied from St. Pierre, Martinique. There are lines referring to Fred Bob and Tomasina the blacksmith. )