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Buccaneer's Q&A revisit PDF Print E-mail
Written by Keith   
Monday, 21 January 2008

ImageOK guys I have the officla go-ahead with Harvey at Stickman Studios for the Q&A. I have also enabled comments to make it easier for you to ask your questions for this game.

To find out a bit more about it head over HERE to leace a comment just press Comments link below I'll get the ball rolling with the questions from the forum.

» 3 Comments
1 Comment
at Monday, 21 January 2008 17:58by Keith
a. Have there been any finalised distribution plans. 
b. How far have you got since the game was announced, is there land ahoy!? 
c. What kind of mods are looking at being released for Buccaneers, complete overhauls like in POTC, new missions or quests or model changes? 
d. Will Capello actually get something out of the England team?
2 Comment
at Monday, 21 January 2008 18:00by Keith
e. In your blog you mention a good deal being put to you about the game, is this for distribution or publishing (ie Steam or bethsoft type of deal) Is there any more details about this you can let on to? 
f.Your website mentions plundering until a timer counts down, is Buccaneers an arcade game, or RPG? 
a. How has it been working with the Torque engine, do you consider it still the right engine for your game? 
b. Are there tools for editing the toques engine that are available to the mod community
3 Comment
at Monday, 21 January 2008 18:01by Peter Willemoes
1. How many gamehours would it take, to complete the singleplayer part? 
2. What are their thoughts on the tactical elements in the game? 
3. How will interaction with other players and NPC`s take place? 
4. Can I plays as JackZparrow and sails teh Black Pearl? (sorry, bad humor, but I know it will come up eventually!)
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