English pennants reproportioned to make St. George's cross more square - 12/8/17 Textures required for new version of "HMS_Indefatigable" - 2/9/17 New generic and Spanish versions of "Indefatigable" by Martes - 2/9/17 Head animation files with correct names for "47_Blaze_*" British naval character models - 6/9/17 "Ardent" storyline fix: can now kidnap/rescue Lucia/Edmundo while ship is moored at Bahia de Moa - Grey Roger 16/9/17 "PROGRAM\Locations\init\Hispaniola.c": door to brothel not closed at night - 18/9/17 Many dialogs changed to react correctly to female player characters - DeathDaisy 21/9/17 New ship models "FR_Neptunus" and "PO_Neptunus" - Hylie Pistof 22/9/17 New ship model "PiratNeptunus" - Grey Roger 24/9/17 New ship model "RN_Frigate" (British variant of Kreyser class) - Armada 25/9/17 New character model "HildaPiratess" - DeathDaisy 4/10/17 Swedish ships added to "PROGRAM\Ships\Ships_init.c" and worldmap - Grey Roger 5/10/17 "PROGRAM\Storyline\FreePlay\StartStoryline.c": Historical relations due to various wars added - Grey Roger 5/10/17 Ship models revised: "Caravel1", "NL_FWzP", "PO_CaravelR" - Hylie Pistof 24/10/17 New character model "SabineM2" for Sabine Matton when she becomes officer - Grey Roger 26/10/17 "Woodes Rogers" storyline updates - Jack Rackham 31/10/17 "PROGRAM\Characters\Characters_names.c": Spanish names revised - Homo Eructus 1/11/17 Ship models revised: "NeptunusE" variants, "FR_LightPinnace" - Hylie Pistof 1/11/17 New talking head model for "Beatrice" and "BeatriceA" - DeathDaisy 2/11/17 "PROGRAM\BATTLE_INTERFACE\LogInterface.c": Time approximations for when you have no clock - DeathDaisy 6/11/17 "PROGRAM\DIALOGS\random_guards_group_dialog.c\h": random lines for asking soldiers for smuggling patrol times - DeathDaisy 6/11/17 "Tales of a Sea Hawk" modified so that female player characters encounter Nathaniel Hawk instead of Danielle Greene - Grey Roger 6/11/17 Optional persuasion success/fail tags added to various dialogs - DeathDaisy 7/11/17 "A Smuggler's Life For Me" sidequest split into tutorial, governor smuggling and opium smuggling - Grey Roger 11/11/17 Ship models revised: "NL_LightPinnace", "PO_LightPinnace", "SP_LightPinnace" - Hylie Pistof 12/11/17 Revised Spanish ship names - Homo Eructus 14/11/17 Swedish character and ship names - DeathDaisy 14/11/17 New talking head model for "Espinosa" - DeathDaisy 15/11/17 "PROGRAM\KB_routines.c": "unapplytunhullhp", "unapplytunupcaliber" corrected to properly remove upgrades after laying up ship - Grey Roger 16/11/17 New sidequest specific to Horatio Hornblower - Grey Roger 16/11/17 New character model "Ciri Riannon" - DeathDaisy 19/11/17 "PROGRAM\Storyline\FreePlay\StartStoryline.c": historically correct monarchs and relations for more wars added - DeathDaisy 23/11/17 Fetch quests expire after a time - Levis 26/11/17 Skill books available for sale at Turks Island library - Levis 26/11/17 Officers show in "Passengers" interface whether or not they will fight in boardings - Levis 26/11/17 "PROGRAM\INTERFACE\gamble.c": if a male player character loses at dice, the opponent says "You lose, lad!" - Grey Roger 26/11/17 "PROGRAM\sound\sound.c", "PROGRAM\sound\ALIAS\music_standard.c": music for Sweden in town and governor's residence - DeathDaisy 29/11/17 New interface icons for perks - Jack Rackham 29/11/17 New texture for moon - DeathDaisy 30/11/17 Music for Personal towns - DeathDaisy 30/11/17 Fix for hiring walkers causing crash - Levis 4/12/17