Pirates and privateers, merchants and naval officers, free play and storylines... this latest update truly has it all!
Build 14 Beta 4.1 was released very recently and is easily the biggest update we have posted in many years. The following trailer shows a small selection of the cool new content added since our last major update from 2013:
Yet there is so much more! In fact, doing it all justice in a single article is near-impossible, but let us try anyway...
First Things First
There has been some very promising progress on our non-commercial indie game Hearts of Oak: Conquest of the Seas (HoO) over the past year. Most importantly, we have periodically released playable "Proof Of Concept" demos, some of which are available for download from our IndieDB...
COLOGNE – August 17th 2016 – As development continues on the new title, TaleWorlds Entertainment wish to draw players' attention to the advancements made in the strategic portion of Bannerlord.
TaleWorlds have implemented new interfaces to conduct diplomatic affairs, both personal and of the state. Conduct a parley from the ramparts of your castle and break a siege with words instead of weapons, or make use of your standing to turn the king against your fiercest rivals.
Behind epic siege battles and thrilling combat lies the game's core as a simulated feudal world of politics, war and intrigue. Bannerlord puts you at the negotiating table and presents you with the freedom to strike game-changing deals with both friend and foe.
Use the Influence you accumulate within your faction to arrange peace, when a war no longer suits your interests and swing the deal by offering up your land, goods or gold. Bannerlord is set to advance the series...
To all of you who have followed and/or played Life is Feudal, here is a little update on the music front.
The full MMO version of LiF is well underway in beta, and testing is going very well.
So I have now announced I will be releasing the Official Soundtrack for Life is Feudal very soon, just within weeks. It will only be digital purchase available for now. More info will come.
I have however also released the Soundtrack on my old private YouTube channel which I have now made public for the occasion. I believe in spreading the music, and those who want to support my work can do so by subscribing to the channel, sharing the videos - and buy the album if they choose to as well later on.
The same YouTube channel will be used to release teasers and some of the finished music I am creating for both Hearts of Oak, Tides of War - and other games I am or will be involved in in the future.
So hope you forgive me for being so blunt about it here, but I think there are som interested...